ClassS04CS141/Hash.H

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//Hash.h

// A HashTable f holds a set of(key, value) associations, just like an AssocList,
// except all operations are O(1) (provided the hashing is good)
//
// basic operations are:
//
//    f[key] = value   -- assign a value associated with key
//    value = f[key]   -- retrieve the value associated with key.
//                        If there was no association, allocate a new association
//                        with the value optionally set to some default.
//
//    f.exists(key)    -- does key have a value associated with it?
//    f.remove(key)    -- remove the association for key (if one exists)
//
//    f.clear()        -- remove all associations
//
//    f.keys()         -- return array of existing keys
//    f.values()       -- return array of existing values
//
//    also: copy constructor, operator=, operator<<
//
// use like this:
//
// #include "Hash.h"
// #include "Hash.cc"
//
// ...
//
// HashTable<char *, int> h(-1);   // with default initialization value
// HashTable<char *, int> g;       // without default initialization value
//
// h["hi"] = 3;
//
// Array<char *> keys = h.keys();
//
// for (int i = 0;  i < keys.size();  ++i)
//   cout << h[keys[i]] << endl;
//
// Array<int> keys = h.values();
//
// h.remove("hi");
//
// h.clear();
//
// if (h.exists("hi")) ...        // test if "hi" is a key without creating an entry for it
//
// g = h;   // deep copy by operator=
//
//

#ifndef _HASH_H
#define _HASH_H

#include <iostream.h>

#include "Array.h"
#include "AssocList.h"

template <class KEY, class VALUE>
class HashTable {
	
public:
	
	//destructor
	~HashTable();
	
	// constructors
	HashTable();
	HashTable(VALUE const & def);
	HashTable(HashTable const & a);
	
	// operator= by deep copy
	HashTable& operator=(HashTable const & a);
	
	// clear
	void clear();
	
	// exists
	int exists(KEY const & k) const;
	
	// remove
	void remove(KEY const & k);
	
	// operator[] and operator[] const
	
	VALUE & operator[](KEY const & k);
	VALUE operator[](KEY const & k) const;
    
	// keys() and values()
	Array<KEY> keys() const;
	Array<VALUE> values() const;
	
	// output
	
	friend ostream & operator<< <>(ostream &, const HashTable<KEY,VALUE> &);
	
private:
		
	unsigned int n_keys;
	unsigned int hash_modulus;
	Array<AssocList<KEY,VALUE> > buckets;
	
	int hash(KEY const & k) const;
	
	int use_default;
	VALUE default_init;
	
	void grow();
};


// default hash function
template <typename T>
int Hash(T const &s) {
	return (int) s;
}

// specialization for char *'s
template <>
int Hash(char * const & a) {
	char *s = a;
	int hash = 0;
	
	do hash += *s; while (*s++);
	return hash;
}

#endif

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Last edited April 5, 2004 2:59 pm by Neal (diff)
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