CS 231: Computer Animation

← 2020-21 2021-22 2022-23 →
← 2018-19 ← 2020-21 changes (lax) changes (strict) ▾ 2024-25 → 2023-24 →

Units: 4

Hours: Lecture, 3 hours; research, 3 hours

Catalog page 261

Prerequisites: CS 130 or CS 230

Description: Covers topics in computer animation including motion capture, inverse kinematics, and dynamic simulation. Also examines deformable systems and other natural phenomena, facial animation, high- level behavior control, creature evolution, and procedural techniques.

Credit: May be taken Satisfactory (S) or No Credit (NC) with consent of instructor and graduate advisor.

Derived Information — The following is not part of the official catalog but is computed from catalog data.
Prerequisite graph not available.
Enrollment History (from UCR Banner, not catalog)
Year F W S Su Total
2025-26 14/60 14/60
2024-25 10/60 10/60
2019-20 14/35 14/35