CS 134: Video Game Creation and Design

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Units: 4

Hours: Lecture, 3 hours; laboratory, 3 hours

Catalog page 206

Prerequisites: CS 130

Description: Covers academic, theoretical, and practical aspects of video games by exploring common algorithms, data structures, and software design for different genres. Topics include game interface, character movement, intelligent behaviors, and networked or multiplayer games. Requires in-depth, applied programming and a term project, including the design, implementation, and analysis of a computer game.

Derived Information — The following is not part of the official catalog but is computed from catalog data.
Prerequisite graph not available.