Prerequisites: CS 141 or CS 218; MATH 113 or MATH 131; graduate standing or consent of instructor
Description: Covers advanced topics related to graphics and necessary fundamentals. Includes geometry representations; affine and perspective transforms; rendering with global illumination and other light models; shading and texture mapping; rasterization and anti-aliasing techniques; and hierar- chical and keyframe animation. Also includes proj- ects and/or in-depth programming assignments. May be taken Satisfactory (S) or No Credit (NC) by stu- dents advanced to candidacy for the Ph.D.