//#####################################################################
// Copyright 2021, Craig Schroeder.
// This file is part of PhysBAM whose distribution is governed by the license contained in the accompanying file PHYSBAM_COPYRIGHT.txt.
//#####################################################################

#include <Core/Log/DEBUG_UTILITIES.h>
#include "QT_SHADER_FLAGS.h"
#include <string>
namespace PhysBAM{
std::string Generate_Geometry_Shader(SHADER_FLAGS flags);
}
