Mikiko Matsunaga

Department of Computer Science and Engineering
University of California, Riverside
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Recursive Ray Tracer
(Human Eyes - Ray Tracing and Modeling Approach)



A recursive ray tracer is implemented as part of the research project by Ulises Amaya. The ray tracer is used to create realistic-looking human eye and has following capabilities:
  • Specular reflection
  • Refraction
  • Constructive solid geometry (difference, intersection, union)
  • Objects with material properties


Screenshots (click for higher resolution):
Reflection/refraction:
         
CSG: