Mikiko Matsunaga
Department of Computer Science and Engineering
University of California, Riverside
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Recursive Ray Tracer
(Human Eyes - Ray Tracing and Modeling Approach)
A recursive ray tracer is implemented as part of the research project by
Ulises Amaya
. The ray tracer is used to create realistic-looking human eye and has following capabilities:
Specular reflection
Refraction
Constructive solid geometry (difference, intersection, union)
Objects with material properties
Screenshots (click for higher resolution):
Reflection/refraction:
CSG: