Parts 1 , 2 , 3 and 4 are required exercises for all students, and should be completed in the lab period
Parts 5 and 6 are challenge exercises (worth a small bonus!) to be attempted in whatever remaining time you have.
GradingExperiment with a menu structure that simply outputs the user's choice, and terminates when a particular value is entered.
i.e the prompt would look like:
Input a, b, c or d, or q to quit
and the output would be (user enters c):
You entered c
Input a, b, c or d, or q to quit
or (user enters ABC):
Your input was unacceptable. Try again!
Input a, b, c or d, or q to quit
or (user enters q or Q):
Quitter!
(and then terminates)
Use an if-else construct.
Rewrite Part 1 using a switch construct instead of an if-else construct.
The switch syntax is as follows:
switch (Controlling_expression)
{
case Constant_1:
Statement_Sequence_1
break;
case Constant_2:
Statement_Sequence_2
break;
.
.
.
case Constant_n:
Statement_Sequence_n
break;
default:
Default_Statement_Sequence
}
The Controlling_Expression can return a type char, int, or bool (among others). The computer will look at each case Constant starting from Constant_1 and ending at Constant_n until it finds a constant that is equal to the value of the Controlling_Expression. It then executes the statements following this case until it sees a break; statement. At that point, the computer breaks out of the switch statement.
If there are no case Constants equal to the value of the Controlling_Expression then the statements after the default: label are executed.
Run the program through the debugger, tracing the value of one of your variables through the course of the program.
Create a coin value calculation program. It can take input from the user as following (user responses in bold):
How many pennies do you have? 1
How many nickels do you have? 3
How many dimes do you have? 2
How many quarters do you have? 4
Then the program should print out the value
Total value is: XXX
You should use a function that sends the value of the coin and the number of coins and returns the total value of those type of coins. So, after each input you should have a function call.
Modify the program in part 4 to test each input and then output the values of each variable after the input statements.
This time the program should only accept valid positive integers as input.
Modify your program in part 5 to use a menu that lets the user choose the type of coin they will be inputing the number of. It should allow the user to choose a type of coin to input until they choose to quit. At that point the program should output the total value of all the coins they entered.