// random.h: random-number facilities for the CSC 270 simulation example // -- J. Clarke, March-June 1996 #include "porting.h" class randStream { // Manage one stream of random numbers. // // "nextrand" gives the floating-point number obtained from a // new value in this stream. "xsubi" stores that latest value. private: unsigned short xsubi[3]; public: randStream (unsigned); randStream (void); // restart stream with seed S void setseed (unsigned long S); // return a random "unprocessed" long long nextraw (void); // return a random double between 0 and 1 double nextfloat (void); // return a random long between lo and hi long nextint (long lo, long hi); }; // Restart Stream with a new random seed. extern void randomize (randStream *Stream);